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MySQL 5.6.14 Source Code Document
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Represents a connection to a cluster of storage nodes. More...
#include <ndb_cluster_connection.hpp>

Public Member Functions | |
| Ndb_cluster_connection (const char *connectstring=0) | |
| Ndb_cluster_connection (const char *connectstring, int force_api_nodeid) | |
| Ndb_cluster_connection (const char *connectstring, Ndb_cluster_connection *main_connection) | |
| void | set_name (const char *name) |
| int | set_timeout (int timeout_ms) |
| int | connect (int no_retries=0, int retry_delay_in_seconds=1, int verbose=0) |
| int | start_connect_thread (int(*connect_callback)(void)=0) |
| int | wait_until_ready (int timeout_for_first_alive, int timeout_after_first_alive) |
| void | lock_ndb_objects () |
| void | unlock_ndb_objects () |
| const Ndb * | get_next_ndb_object (const Ndb *p) |
| int | get_latest_error () const |
| const char * | get_latest_error_msg () const |
| void | set_auto_reconnect (int value) |
| int | get_auto_reconnect () const |
| Uint32 | collect_client_stats (Uint64 *statsArr, Uint32 sz) |
| int | get_no_ready () |
| const char * | get_connectstring (char *buf, int buf_sz) const |
| int | get_connected_port () const |
| const char * | get_connected_host () const |
| void | set_optimized_node_selection (int val) |
| unsigned | no_db_nodes () |
| unsigned | max_nodegroup () |
| unsigned | node_id () |
| unsigned | get_connect_count () const |
| unsigned | get_min_db_version () const |
| void | init_get_next_node (Ndb_cluster_connection_node_iter &iter) |
| unsigned int | get_next_node (Ndb_cluster_connection_node_iter &iter) |
| unsigned int | get_next_alive_node (Ndb_cluster_connection_node_iter &iter) |
| unsigned | get_active_ndb_objects () const |
| Uint64 * | get_latest_trans_gci () |
Friends | |
| class | Ndb |
| class | NdbImpl |
| class | Ndb_cluster_connection_impl |
| class | SignalSender |
Represents a connection to a cluster of storage nodes.
Any NDB application program should begin with the creation of a single Ndb_cluster_connection object, and should make use of one and only one Ndb_cluster_connection. The application connects to a cluster management server when this object's connect() method is called. By using the wait_until_ready() method it is possible to wait for the connection to reach one or more storage nodes.
Definition at line 49 of file ndb_cluster_connection.hpp.
| Ndb_cluster_connection::Ndb_cluster_connection | ( | const char * | connectstring = 0 | ) |
Create a connection to a cluster of storage nodes
| connectstring | The connectstring for where to find the management server |
Definition at line 48 of file ndb_cluster_connection.cpp.
| Ndb_cluster_connection::Ndb_cluster_connection | ( | const char * | connectstring, |
| int | force_api_nodeid | ||
| ) |
Create a connection to a cluster of storage nodes
| connectstring | The connectstring for where to find the management server |
| force_api_node | The nodeid to use for this API node, will override any nodeid=<nodeid> specified in connectstring |
Definition at line 53 of file ndb_cluster_connection.cpp.
| Uint32 Ndb_cluster_connection::collect_client_stats | ( | Uint64 * | statsArr, |
| Uint32 | sz | ||
| ) |
Collect client statistics for all Ndb objects in this connection Note that this locks the ndb objects while collecting data.
See Ndb::ClientStatistics for suggested array size and offset meanings
| statsArr | Pointer to array of Uint64 values for stats |
| szz | Size of array |
Definition at line 952 of file ndb_cluster_connection.cpp.

| int Ndb_cluster_connection::connect | ( | int | no_retries = 0, |
| int | retry_delay_in_seconds = 1, |
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| int | verbose = 0 |
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| ) |
Connect to a cluster management server
| no_retries | specifies the number of retries to attempt in the event of connection failure; a negative value will result in the attempt to connect being repeated indefinitely |
| retry_delay_in_seconds | specifies how often retries should be performed |
| verbose | specifies if the method should print a report of its progess |
Definition at line 873 of file ndb_cluster_connection.cpp.
Iterator of ndb-objects
| p | Pointer to last returned ndb-object NULL - returns first object |
Definition at line 515 of file ndb_cluster_connection.cpp.

| void Ndb_cluster_connection::lock_ndb_objects | ( | ) |
Lock creation of ndb-objects Needed to iterate over created ndb objects
Definition at line 503 of file ndb_cluster_connection.cpp.

| void Ndb_cluster_connection::set_auto_reconnect | ( | int | value | ) |
Enable/disable auto-reconnect
| value | 0 = false, 1 = true |
Definition at line 946 of file ndb_cluster_connection.cpp.
| void Ndb_cluster_connection::set_name | ( | const char * | name | ) |
Set a name on the connection, which will be reported in cluster log
| name |
Definition at line 797 of file ndb_cluster_connection.cpp.
| int Ndb_cluster_connection::set_timeout | ( | int | timeout_ms | ) |
Set timeout
Used as a timeout when talking to the management server, helps limit the amount of time that we may block when connecting
Basically just calls ndb_mgm_set_timeout(h,ms).
The default is 30 seconds.
| timeout_ms | millisecond timeout. As with ndb_mgm_set_timeout, only increments of 1000 are really supported, with not to much gaurentees about calls completing in any hard amount of time. |
Definition at line 933 of file ndb_cluster_connection.cpp.

| void Ndb_cluster_connection::unlock_ndb_objects | ( | ) |
Unlock creation of ndb-objects
Definition at line 509 of file ndb_cluster_connection.cpp.

| int Ndb_cluster_connection::wait_until_ready | ( | int | timeout_for_first_alive, |
| int | timeout_after_first_alive | ||
| ) |
Wait until the requested connection with one or more storage nodes is successful
| timeout_for_first_alive | Number of seconds to wait until first live node is detected |
| timeout_after_first_alive | Number of seconds to wait after first live node is detected |
Definition at line 286 of file ndb_cluster_connection.cpp.

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friend |
Reciver(s)
Definition at line 206 of file ndb_cluster_connection.hpp.